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Civilization v backgrounds
Civilization v backgrounds






civilization v backgrounds

On apprécie l'interface bien pratique ma foi, de même que les jolis graphismes (pour un Civilization.) et on gère tout ça assez tranquillou. J'ai passé pas mal d'heures sur ce Civ 5 avec les deux principales extensions et tous les **** à-côtés qui rajoutent un paquet de concurrents J'ai passé pas mal d'heures sur ce Civ 5 avec les deux principales extensions et tous les **** à-côtés qui rajoutent un paquet de concurrents dans cette course à l'échalote mondiale (j'avais pris la Complete Edition à la faveur d'une solderie chez le gros). On the bright side, Civ4 did a great job of combining the best of Civ2 and Civ3, so hopefully history repeats itself and Civ6 will be awesome. It reminds me of Civ3, in that it attempts to add interesting new game concepts and surprisingly flops at aspects in which its predecessor excelled. Overall, it's a good, but not great game. This is especially frustrating when it have been so easily solved with the old-school sliders, which were never that difficult to manage in the first place. Basically you lose the ability to do the things that make the game fun. And when you run out of money you can't do a LOT of things, like rush-build or more importantly buy luxury resources and establish good relations with city states that provide culture. And in the meantime, because you're still researching new tech, your puppet states are building more and more new buildings and costing you more money. A cultural victory doesn't require the last 25% of the tech tree, but you can't stop researching until you run out of money. This became painfully apparent when going for a cultural victory. The lack of science/gold/culture sliders takes away a lot of customization potential that was fun to tinker with in previous Civ games. It doesn't add much to the game and some of their voices (Queen Elizabeth) actually detract from it by being annoying. I can't believe they wasted time animating leaders and making them talk in their own languages.

civilization v backgrounds

Music is bad, particularly the asian themed music. I'd blame my computer but it runs pretty much every other game at high settings without a hint of a problem. On a normal size map in the modern age, I was sitting and watching the hourglass for an average of 15 seconds in between each turn-even when I wasn't watching animations of enemy moves. Overall, when Civ5's civics are compared to Civ4 its a wash. teching up at the beginning of the game and then turning to a warlike theocracy once you realize you're likely to lose the space race). However you can't swap civics to match a change in strategy in-game (eg. The new Civic talent tree offers more customization of specific traits, which is fun to plan around. Now you need to do the same thing 5-10 times as much to move an army. Moving an old stack of doom required 2 clicks (click on SOD, click on destination). It's a bit more fun than the old "stacks of doom," but I see reviewers praising the new combat system as "more streamlined" when it is definitely not. The new combat system is pretty goofy (for example, archers are a ranged unit but riflemen are not). Easier rushbuying is a lot of fun and doesn't unbalance the game. Being able to purchase land is awesome and realistic. City states were a great addition and make the game a lot more interesting. There are certain things I really like about this game. That's probably because the game looks great and the real flaws don't start to show up until after a few hours of play.

Civilization v backgrounds professional#

That's probably As a longtime fan of the series, I unfortunately have to say that Civ5 has been vastly overrated by professional reviewers. As a longtime fan of the series, I unfortunately have to say that Civ5 has been vastly overrated by professional reviewers.








Civilization v backgrounds